Each of these Infernal Arms is geared to complement a certain playstyle. Fortunately, Zag is a skilled warrior capable of wielding six different weapons, each with four different variants. But what if that Herculean climb uphill was actually awesome combat against a randomized variety of enemies as you fight your way out of Hell, with a wide range of godly powers that grow and combine in interesting ways as you progress? And what if, instead of going back to zero, you got a little stronger each time with some help from a colorful cast of allies and enemies who remember each of your attempts? That’s Hades’ premise, and the Greek mythology-themed rogue-lite that developer Supergiant has built around it makes going to Hell a joy.The journey of Zagreus, son of Hades, through the labyrinthine Underworld toward the freedom of the mortal realm unfolds from an isometric perspective as you take on hordes of colorfully animated undead that fill the screen with danger in every randomly ordered room you pass through. Each time he’d push it up, it would roll back down again and he’d have to start anew. In the ancient Greek myth of Sisyphus, a poor soul is doomed to forever push a boulder uphill without rest.